1  Introduction

If there are any elements of the rules which you are unclear about then please raise the issue either by emailing our umpiring email account, assassins_umpire@hotmail.com or asking on the forum for clarification.

2  Who Can Play?

To play the games you have to be a member of the Assassins’ Guild society at Warwick University.

3  How Do I Play?

You will receive an email from the society informing you of when games are beginning and when to sign up to play. The Umpire will then issue you with targets, and after the specified start time you may begin attempting to ‘assassinate’ them, and the Players targeting you will begin their attempts to remove you from the game. Details of all successful or unsuccessful attempts must be emailed to the Umpire, whether they were by you, or on you. As Assassins are killed, targets are redistributed, and the Inquisition grows in size and strength. The last one standing is declared the winner, although accolades are also given out to other Players who performed well e.g. for most kills made.

4  Signing Up for the Game

When you sign up to play the game, you need to provide the Umpire with the following details, which will be passed onto the Players targeting you via email. All distribution will occur in this way, and no personal information will be posted on a website or any other media available to the general public:
Anyone found to have intentionally supplied incorrect or misleading information to the Umpire will be disqualified.

5  Targets

The following Players are legitimate targets for you:
The ‘assassinating’ of a legal target will remove that Player from the game, bring you closer to earning an additional pseudonym and of course, closer to overall victory. However, ‘assassinating’ a Player who was not a legal target will result in you being placed on the ‘Wanted List’ and depending on circumstances, the Umpire may decide to annul the ‘kill’ entirely.

6  Competence

The object of the game is for Players to ‘assassinate’ other Players using legal methods outlined in the Weapons section of the rules. However, not all attempts to do this will be successful. In order to keep the game moving, the Umpire asks Players to make frequent attempts to ‘assassinate’ other Players, these do not have to be successful. To encourage frequent attempts there is a ‘competence period’ in which a Player has to make an attempt or else they will be placed on the Wanted List. This period is set to 5 days initially, although the Umpire may choose to alter it at their discretion. If changes to the competence period are made, all Players will be informed. Kills of Inquisitors or non-legal targets do not count towards Competence.

7  Death

When a Player is killed, they are required to report their death to the Umpire, as they would any other attempt. Dead Players should remember that they are dead and as such cannot participate in the game or affect its outcome except by choosing to be resurrected into the Inquisition. Players in the Inquisition are bound by their own rules, but other dead Players must refrain from influencing the game in any fashion, such as giving information to still active Players.

8  Reporting

Any time a Player is involved in an assassins incident, such as making an attempt on another Player or another Player making an attempt on them, they must report the incident to the Umpire as soon as possible, via email to the Umpire account. Reports can be dramatised, but may never contain lies. The Umpire does need to be clear as to exactly what transpired. If Players are unsure as to exactly what happened or the result of the attempt they should email as much detail as possible to the Umpire who will make a ruling on the issue, although it is preferable that Players resolve issues at the time. When making a report to the Umpire it is vital that the Players state explicitly whether or not they wish to have their real name or pseudonym (or which pseudonym) used when the incident is made public knowledge. The Umpire will not be held responsible for a Player’s pseudonym being revealed through use if the Player did not specify their preference in the report.

9  The Wanted List

Assassins who fail to meet the competence deadlines, or who break minor rules such as attacking a non-legal target will be placed on the Wanted List. Players on the Wanted List are legal targets for every other Player in the game, including the Inquisition. If a Player continues to infringe upon the rules, or another competence deadline passes without an attempt, the Player may become ‘Most Wanted’ and a priority target for the Inquisition and other Players. Wanted Players are legal targets from when the email is sent, and a kill will stand even if they are unaware of their status due to having not checked their email.

The Umpire will, when making a Player Wanted, specify conditions for the Players removal from the Wanted List. These will depend on the circumstances and the Players offence; the usual conditions are two legal attempts within a single competence period. Variation of this is at the Umpire’s discretion, an example of a previous variant is the killing of another Wanted Player.

Wanted Players are legal targets for all other Assassins, however, Most Wanted Players are a priority target for all in the game. For other Assassins, they will earn that Player another pseudonym in their own right.

10  The Inquisition

The Inquisition is a force which exists with the sole objective of hunting down and killing any Player made Wanted by the Umpire for whatever reason. It is led by a Chief Inquisitor who is selected before the game begins and operates in that role for the duration of the game. The ranks of the Inquisition are filled by dead Assassins, when a Player dies they have the option of being resurrected into the Inquisition, please inform the Umpire as to whether or not you wish to join the Inquisition when reporting your death.

Inquisition Players are out of the main game but compete in their own internal competition. Inquisitors can only attack Wanted Players or those who are openly bearing weapons. They can, of course, defend themselves if attacked. Inquisitors may collaborate with living Assassins.

If an Inquisitor is killed they cannot take further part in the game for 3 days, this represents an injury sustained in the attempt on the Player and the time necessary for the Inquisitor to recuperate. It is the duty of the Chief Inquisitor to oversee the recovery period of their Inquisitors and inform them of when they become active again, Inquisitors have infinite lives. Inquisition Players should make their reports to the Chief Inquisitor who will then inform the Umpire of the events. The Inquisition email address is assassins_inquisition@hotmail.com and all communications from the Chief Inquisitor should be sent from this address.

The internal Inquisition competition works on a points system. Each Wanted Player has a points score and the Inquisitor who kills the Player gains that many points, if working in teams, all present Inquisitors gain the points each. If an Inquisitor is killed, they lose 2 points in addition to the 3 day inactivity period. The points for Wanted Players work as follows:
If a Player is removed from the Wanted List by the Umpire, their points are cancelled and if they subsequently become Wanted again any points they accumulated previously are not carried over.

11  Pseudonyms

Each Assassin begins the game with one pseudonym of their choice. They have the option of using the pseudonym in their reports to the Umpire, as reports of events will be made public. This enables the assassin to conceal their identity and position within the game. Every three legitimate kills made by the Assassin entitles him or her to another pseudonym, which should be registered with the Umpire prior to use.

Pseudonyms can be any string of characters, whether actual words or not, but they may not be the real name of another Player involved in the game. Pseudonyms may look like a real name, however. Nor may the names be offensive etc. If a kill is made in public, (i.e. there are a half a dozen or more other people present) then the Players pseudonym may not be used in the report, it will be published under their real name.

12  Accomplices

Non-Players may assist Players in their attempts on other Players to a limited extent. Non-Players may not kill anyone or even carry an assassins weapon on the behalf of a Player. If your accomplice is killed while acting on your behalf, you will be placed on the Wanted List. Accomplices must be informed prior to their involvement in the game of the rules governing their actions; this is the responsibility of the Player on whose behalf they are acting.

13  Out-of-Bounds Areas

Any Player may request to be considered out-of-bounds for a specific time or event by emailing the request to the Umpire who will pass details on the Assassins targeting that Player. Essentially, Players may not kill or be killed in Out-of-Bounds areas. If you think somewhere should be out-of-bounds, that currently is not please email the Umpire. Out-of-bounds areas are:

14  Code of Conduct

This is very important and all Players must be familiar with this. By playing our games, you are accepting this Code of Conduct. Breaches will be taken very seriously by the Umpire and the Society and potentially lead to trouble with authorities including those at Warwick University or even the Police. The society reserves the right to ban members from taking part in our games if they repeatedly breach this Code of Conduct.

15  The Umpire

Contact to and from the Umpire should be made through the official Umpiring account ONLY. This is assassins_umpire@hotmail.com This is the address which you should send any queries about rules or other aspects of the game to, it is also the address used for signing up to the games. It is forbidden to impersonate the Umpire. The Umpire is immortal, invulnerable and cannot be bribed or intimidated. Players who wish to test these propositions will cease to be Players.

The rulings of the Umpire are final. There is no right of appeal against a disqualification, being placed on the Wanted List. In turn, the Umpire has a duty to familiarise themselves with these rules and must enforce them fairly. Any serious complains about the Umpiring of the game, such as victimisation, should be brought the society exec, principally the Chief Umpire (currently David Robb) or the President (currently Richard Snowdon) who can be contacted through the society email account or in person through their university email addresses. Umpires who abuse their position will be removed from the position and will not be permitted to Umpire another game at any time.

16  Final Comments

Official complaints about a person’s behaviour will almost certainly result in disqualification from the game. Players may not speak for the society as a whole, only the elected exec are permitted to represent the society. The rules contained herein may not be used as an excuse for any illegal, dangerous or amoral actions. These rules are not watertight, and will not be made so. Players’ attention is drawn to the spirit of the rules and the game and are expected to act accordingly. The Umpire will not be bound by the rules if they feel someone is attempting to exploit a loophole, and has the discretion to deal with any such incident as they see fit.